• Pavel Mazanik(nekronavt)

    I'm on 23-th... :D

  • Aaron Rudderham(thecabbagedetective)

    Nah I just meant in general concrescence

  • Aaron Rudderham(thecabbagedetective)

    Plus if XP ever gets an actual purpose that'll be nice.

  • silentheart00

    lol, now it's a competition.

  • concrescence

    you are leaving Aaron?

  • concrescence

    haha

  • Aaron Rudderham(thecabbagedetective)

    I need to grind

  • s
    smurfmier1985

    muhaha I passed you Aaron!

  • Aaron Rudderham(thecabbagedetective)

    Sad face

  • silentheart00

    If you do a little bit of interaction, it's not that difficult to rise through the ranks.

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering