Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
I'm on 23-th... :D
Nah I just meant in general concrescence
Plus if XP ever gets an actual purpose that'll be nice.
lol, now it's a competition.
you are leaving Aaron?
haha
I need to grind
muhaha I passed you Aaron!
Sad face
If you do a little bit of interaction, it's not that difficult to rise through the ranks.