• silentheart00

    Only if you want the kiln. Kilns are ridiculously hard on the expenses.

  • Aaron Rudderham(thecabbagedetective)

    Thanks Miranda, it sure as hell doesn't feel like it at times but I do my best haha

  • s
    smurfmier1985

    lol yukino :-p

  • m
    malhomsi

    it feels Strange to work without symetry !

  • concrescence

    traditional clay, how retro hehe

  • Pavel Mazanik(nekronavt)

    [Q] Notice: That's still sad that you are forced to use dirty vertex color, because AO node take in count other objects.

  • Aaron Rudderham(thecabbagedetective)

    Isn't traditional sculpting expensive as hell?

  • s
    smurfmier1985

    I agree with Silent, you are pretty high ranked Aaron :)

    and you're creating some awesome stuff too!

  • silentheart00

    I wish I could do traditional clay again, mmalhomsi . I do have some Sculpey lying around, though....

  • y
    yukino hatake(yukinoh1989)

    aaron she eated youre breakfast of the demons and became one

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering