Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Goodbye
G'day gais
Thanks for the stream. Have a nice time, all
@theluthier
https://cgcookie.com/lesson/retopologizing-the-mouth-cavity
Here you go, so you have no need to lurk for this link in the comment.
haha fer fer fer
non class no stream ..
For sure :) gonna miss ya but it wont be for too long :D
later guys
Thanks, good stuff!
Bye everybody... good night!
If you need a break, Kent, by all means.