Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Hi!
but not a ton extra lol
T_T miranda you hurted my feeling i am still not a big round blob
I can use the extra weight lol
hiya Michal!
Don't go for it Silent! You'll just get addicted and become a big round blob
yup belgium's chocolate is sooooo awesome tasty :D
Hello Michal....you've come in right at the end!
btw they have awesome shots of icecles melting in Planet Earth 1(2 maybe?)
Hi Michal