Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
I'm gonna feel real stupid.
Oh God
Trivia!
kinda strange since at my school i did only had Dutch and French . but my france failed so hard yet i know pretty decent english without lessons and i can manage in japanse . at least i can understand a big part
nihongo o hanshite kudasai!
Even things that don't have fresnel have fresnel.
Thanks Miranda :)
Everything has fresnel
*Yukino
[ Q ] Michal, without the spaces :)