This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
@spikey the idea was it's supposed to be ceremonial zweihander, so not used for combat haha
[Q] is there a tutorial on the barrel?
it's the orange color. Orange = hungry
was that a "Fleur de Lys" prononciation ^^?
that is one badass chest. :)
fluer-de-lis
It also makes me hungry for some reason
@Syazwi, and nobody would make a sword out of gold, because it is very soft, but there's creative freedom for you!
n647 had a really cool way of making that ring that I didn't know you could do that way
That barrel looks nice