This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
blanchsb thanks
Matthew painted his by hand, it looks good and feels like torture
yeah by hand haha
[Q] is it a good practice to only texture details (not shadows and shades) and then shaders take care of the shading? So that a model reacts to it's surroundings better versus just being shaded in the texture and it doesn't fit well in some scenes
[Q] kent, he painted the runes!
"dents and dings" are back
wow thanks! haha
Ohhh okay
Yeah, what Silent said.
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