• Karen Trevino(ketre)

    blanchsb thanks

  • Omar Domenech(dostovel)

    Matthew painted his by hand, it looks good and feels like torture

  • v
    victormuv

    yeah by hand haha

  • Shawn Blanch(blanchsb)

    [Q] is it a good practice to only texture details (not shadows and shades) and then shaders take care of the shading? So that a model reacts to it's surroundings better versus just being shaded in the texture and it doesn't fit well in some scenes

  • spikeyxxx

    [Q] kent, he painted the runes!

  • Thibault Caradec(otowa)

    "dents and dings" are back

  • v
    victormuv

    wow thanks! haha

  • h
    hashtag02

    Ohhh okay

  • Aaron Rudderham(thecabbagedetective)

    Yeah, what Silent said.

  • Aaron Rudderham(thecabbagedetective)

    hhashtag02 contacts

Get instant access to this Live Stream.

This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"

Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.

We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.

Class Live Stream Schedule: RSVP to get notified when we go live. 

  1. Week 01 - 3D Modeling with Blender 2.8
  2. Week 02 - UVs and Texture Painting
  3. Week 03 - Shading and Lighting with Eevee
  4. Week 04 - Class Wrap

Classes Materials Rendering