This event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
ssmurfmier1985 I think you can use whatever you like :D
ssmurfmier1985 that does make sense to me
QUESTON: can you also use a sphere as a background? in my head that will create a sort of round gradient / vignette but I don't know if thats true though :-p
QUESTION: Sorry if I missed that, what the advantage of the cylinder over just a smoothed plane with beveled edge?
same here
is it a good opertunity to use a shadowcatcher and position a nice rim light to get a nice effect?
Not boring, just learning/watching
Yes watching closely :)
Okay - I just missed it then. ^^
jakeblended nope, this is Cycles on