This event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
Cloth physics are something I desperately need to learn. Either they freak out and catapult into space or they collapse in on themselves and become dense like a black hole.
I picture people on Autodesk sitting around a table with their hands in their heads
wow !!! now that's some accolades
really?!
yeah I saw that Emmy thing, incredible
Awesome!
Did you all hear that Eevee was used to render all the Emmy 2018 graphics?
Updated cloth just went in last week I believe! That's a HUGE upgrade from what I've seen
I'm hoping alpha support for Eevee.
There's a redone wireframe mode that looks a lot better