This event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
Spooky scary skellingtons
Good evening, everone
I'd like to have a better understanding how Eevee works, so 2.8 for me.
/me looks for the crumb particle system ;)
howdy Glauco
And hi to anyone I may have missed!
hey ya Glauco
Hi Galuco!
Hey Glauco.