This event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
Wow that really is a great example!
lol Aaron I'm right there with you
LOL Aaron
*insecurity intensifies*
Now that's just pure talent.
Knowing Yudi uses a mouse to sculpt this always makes me sad lol
Wanna use those in a live Donkey Kong game. 🤪
My biggest problems is adding imperfections, that's the hardest part for me.
That's the one you first did the light matching exercise to.
Thank you very much :-) It was a very enjoyable project to work on.