• Aaron Rudderham(thecabbagedetective)

    Jokes on you, I'm the master of long load times. *flex*

  • s
    smurfmier1985

    jakeblended yeah guess I'm lucky I did it as a hobby for couple of years. There are lots of good tuts on youtube though so you can learn it fairly fast :)

  • Nathan Foster(blenderrender1993)

    Also can be used in VR.

  • Aaron Rudderham(thecabbagedetective)

    nekronavt Oddly enough I think me Eevee limo render is the more photoreal thing I've done.

  • Jake Korosi(jakeblended)

    ssmurfmier1985 I suspect that's my problem - I have no idea what settings you would use on a real camera. I have to play with settings blindly. Perhaps I should so a little study about the basics of cameras and photography.

  • Pavel Mazanik(nekronavt)

    thecabbagedetective use eevee and say again :D

  • Aaron Rudderham(thecabbagedetective)

    No pressure

  • s
    smurfmier1985

    I thinks stuff like angle and distance and what else you have in your scene contricute a lot to the miniature effect jakeblended , as well as choosing a F-stop value that you would use on a real camera

  • Aaron Rudderham(thecabbagedetective)

    1. Open Blender
    2. Use Filmic
    3. ???
    4. Profit

  • Aaron Rudderham(thecabbagedetective)

    Why thank you very much, you're an excellent teacher.

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Architectural Visualization (Arch Viz) rendering is often a coveted skillset among lighting enthusiasts. This week we're looking at lighting for realism, featuring natural outdoor light from windows and artificial light from light fixtures. We'll also explore the necessary materials for our interior.


WEEK 1 WEEK 2 WEEK 3

Materials Rendering