• Pavel Mazanik(nekronavt)

    Huh, probably this scene has no difference between none and base contrast

  • Aaron Rudderham(thecabbagedetective)

    Yay

  • d
    Dainius Zeglaitis(dainius)

    Ken,
    curves does the job to adjust shadows.

  • p
    purplekaleidoscope77

    I have a scene if anyone wants to use it. I got it from a friend.

  • Grady Pruitt(gradyp)

    NOTICE need to change from None to something else like base contrast. will get rid of that wash out look

  • Pavel Mazanik(nekronavt)

    @theluthier Select some "Look" value in filmic settings

  • Grady Pruitt(gradyp)

    Change to base contrast

  • Aaron Rudderham(thecabbagedetective)

    Always looks weird when look is at none

  • Aaron Rudderham(thecabbagedetective)

    Don't forget to apply base contrast

  • y
    yukino hatake(yukinoh1989)

    ow handy to know . before i copied the color data xD

Get instant access to this Live Stream.

This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Architectural Visualization (Arch Viz) rendering is often a coveted skillset among lighting enthusiasts. This week we're looking at lighting for realism, featuring natural outdoor light from windows and artificial light from light fixtures. We'll also explore the necessary materials for our interior.


WEEK 1 WEEK 2 WEEK 3

Materials Rendering