This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
aye, sadly cant do it with gpu. cuda has no memory for the scene :(
freezing transformations, need to learn that on in blender.
Kaj, I hear ya....kinda like in the 56k internet days watching a download complete.
Thanks Jake, I guess I need to be more comfortable at resetting scale, freezing transformations, and other grander functions and their implications to my object
Oh no, watching a CPU render is as Thanos was for the powers of the stones, you always want more, unlimited power
That's my favorite Zep song, by the way. A little trivia for the room.
The Levee is 20 minutes away from breaking
#hashtag
there is something therapeutic watching a cpu render do its thing tile at a time. :)
Very true, Aaron