This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
What if Char is an other?
Hi!
Hey there Michallis!
Hi to all :-) ready to pull some verts!
There are people on CG Cookie that we probably don't know
They lurk in the shadows , waiting to strike...
LOL Kent "the others....😳"
How long does your average animated movie take to render anyway? Must be like a fortnight or something.
Oh my god, there are others 😱
Or is that like capital sin in studios