This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
Pablo already mentioned it in the Belnder Today live stram last week on monday.
wonder if i would be able to make some pokemons with this (since they are organic ) . wanted to stay this month in pokemon theme xD
You're the hero we need, but don't deserve Pavel.
Third that!
ZBrush you can put a detailed face on a cube. Looks like Blender can also do Organic sculpting.
Ctel+z is the ultimate weapon
galledark
Second that!
REQUEST: Strike a preview pose :D
yeah it is
colinkeller
Ooooo good test for 2.8