This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
ups, yeah, can't count xD
QUESTION: How do I smooth my pan, it's too edgy?
ppianoguitarify123 Nope, only 4 verts so it's a quad, albeit a bit of a stretched one.
Yeah I can imagine adding 10x array on camera then hit numpad 0 and blender crashes
Question what is the diffrence between catmull-clark and simple ?
that's not an ngon? https://imgur.com/JA9JChL
We must go deeper...
hit refresh and it clears it up
Camera doesnt have a modifier
Yup. lagging on and off