• p
    pianoguitarify123

    ups, yeah, can't count xD

  • l
    look dev(lookdev)

    QUESTION: How do I smooth my pan, it's too edgy?

  • Aaron Rudderham(thecabbagedetective)

    ppianoguitarify123 Nope, only 4 verts so it's a quad, albeit a bit of a stretched one.

  • Jere Haapaharju(swikni)

    Yeah I can imagine adding 10x array on camera then hit numpad 0 and blender crashes

  • y
    yukino hatake(yukinoh1989)

    Question what is the diffrence between catmull-clark and simple ?

  • p
    pianoguitarify123

    that's not an ngon? https://imgur.com/JA9JChL

  • Aaron Rudderham(thecabbagedetective)

    We must go deeper...

  • Scott McClellan(pffsfs)

    hit refresh and it clears it up

  • c
    Wilco Wilbrink(carrotnl)

    Camera doesnt have a modifier

  • Scott McClellan(pffsfs)

    Yup. lagging on and off

Get instant access to this Live Stream.

This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.

We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!

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