This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
okay thanks =)
because is 12 sides, without subdivision
QUESTION: 1. How to see the object in wireframe (in object mode), 2. How to make it look red like your pan?
Question : how did you do that start of the handle ? kinda got confused
Yes! SHIFT+R
yea is 360/12, gives 30, but you want to rotate only half a face so 15 degrees
Let blender do the maths :-)
How on earth do you draw so smoothly with a mouse? I just draw spaghetti.
Yes 15