• sadicus (sadicus)

    You should upgrade that Commodore 64 to a 128, runs smooth as butter.

  • Scott McClellan(pffsfs)

    Live life to its fullest
    Lick a toad

  • a
    Andres Altuve(aaltuvem)

    So, while we wait. Sup Everyone?

  • Jake Korosi(jakeblended)

    Yep

  • Tishard Nathaniel(sickelo)

    yea we can

  • Aaron Rudderham(thecabbagedetective)

    Indeed

  • Tishard Nathaniel(sickelo)

    we can still comment here right

  • g
    Curious (golden-kitty)

    haha np it happens

  • Jake Korosi(jakeblended)

    For like a week - turned out to be bad lines in the area I think

  • Aaron Rudderham(thecabbagedetective)

    Yesterday on WiFi I was getting a 50 KBps upload, that was fun.

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This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.

We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!

Classes Modeling