This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
gonna try the pan and a pokemon or maybe more if i can do several but hope it works out good xD
Pavel its raining by you too
I'm going to model the Internet.
yeah also gonna post the pan :-D
I want to model something really hard.
I m not sure but will tyr make somethign veyry modifier heavy
I have an idea for a scene but I need to plan it out to see if it's plausible.
I'm still trying to decide what to make. Thinking about some ornate weapon(s)...
ok I think that worked