• c
    Wilco Wilbrink(carrotnl)

    I've got ya on my screen again ;)

  • Aaron Rudderham(thecabbagedetective)

    I didn't stick gum in Charlotte's hair sir.

  • Jere Haapaharju(swikni)

    back

  • s
    smurfmier1985

    looks okay now, cross my fingers

  • g
    Curious (golden-kitty)

    can you go over the shading settings like the lookdevmode and such?

  • Jake Korosi(jakeblended)

    Looks fine to me now

  • Kent Trammell(theluthier)

    try refreshing the page

  • y
    yukino hatake(yukinoh1989)

    wb kent :D it looks fixed

  • Aaron Rudderham(thecabbagedetective)

    Live in 5... 4... 3... 2... 1...

  • a
    Andres Altuve(aaltuvem)

    everyone behave, kent is here

Get instant access to this Live Stream.

This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.

We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!

Classes Modeling