This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
I've got ya on my screen again ;)
I didn't stick gum in Charlotte's hair sir.
back
looks okay now, cross my fingers
can you go over the shading settings like the lookdevmode and such?
Looks fine to me now
try refreshing the page
wb kent :D it looks fixed
Live in 5... 4... 3... 2... 1...
everyone behave, kent is here