This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
ssmurfmier1985 absolutely agree :)
a meter is better than inches :-p
Just a miserable little pile of centimeters.
3 feeet
Better to whack people with.
ah there he is! hi william
hi william
Question:
Will the wireframe mode come back in future versions? I'm having trouble adjusting the depth of the bottom of the pan uniformly without being able to select hidden vertices.
Hello William
William were u been bro