This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
before you do other things, a window will appear on the lower side of the screen ,there you can change htings on the mesh your adding
you can also press F6 for calling the menu
VIVA LA REVOLUCION
Blender 2.8 alpha doesn't make it easier for beginners for now :)
Add>Mesh>Circle 5 sides.
how to edit the number of verts after created?
There's no use fighting it. Join us
Scott and I will jump start the resistance!
Last week I couldn't use a Torus, kept getting a traceback error. As of A2, works again.
lol scott, join us, it's an adventure :-p
We must resist Scott, even though I totally used 2.8 for last week.
this must be a bug, can't image why it should reset the dimensions