This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
I wonder how long it will take for community devs to update their addons for 2.8. Guess it depends on api changes, simple or difficult
Woohoo! Another year with Omar!
Plus I just payed my CG Cookie anula fee, so you guys are stuck with me for a whole other year :)
Omar, all those are excellent :D
I have some spending to do. I want to buy HardOps, MeshMachine, RetopoFlow and Gleb's tutorial
Ah yeah I've not tried smoke fx in 2.8. Wouldn't surprise me that they be broken atm
there is a 2.8 Aug 14 update
I think for this week I'll be using 2.79 'cause I want to use smoke effects and last time I tried them in 2.8 they seemed completely broken.
Playing with alembic import in 2.8 is a lot of fun. Bringing some old Maya animations over to eevee, looks so nice!