• Phil Osterbauer(phoenix4690)

    100hrs sounds perfect

  • Matthew Ullrey(ullreym)

    thecabbagedetective The ukulele keeps my calluses fresh these days.

  • Aaron Rudderham(thecabbagedetective)

    phoenix4690 Personally I enjoyed the PS4 version, but the multiplayer is awkward. Plus it's a bit on the shorter side and you can see everything in like 100 hours (yeah that's short for MH standards).

  • Kent Trammell(theluthier)

    Simple texturing or less simple?

  • Omar Domenech(dostovel)

    If I do my homework while at the office, then I guess it's workwork

  • Reltz (reltz)

    yeah it's good, but keep in mind I've bought 3ds' exclusively for mh (making it like a $200 game)

  • silentheart00

    The side with the softer landing?

  • Kent Trammell(theluthier)

    thecabbagedetective Texturing is pretty far out of scope for this class..but I also don't want to deter something you're passionate about

  • Phil Osterbauer(phoenix4690)

    I'm on the fence and I don't know what side to jump off

  • Phil Osterbauer(phoenix4690)

    Is it as good as it seems Reltz?

Get instant access to this Live Stream.

This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.

We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!

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