• Thibaut Bourbon(tbrbn)

    Hi there !

  • silentheart00

    Like Nike says, just do it. Or just use a website link and update the stuff on the website.

  • Kent Trammell(theluthier)

    Your best work now won't be outdated for years. There's artists I follow whose 2006 demo reel is as impressive today as it ever was - Marek Denko, look for his 2006 reel

  • Omar Domenech(dostovel)

    Because after a couple of months the ones I will have sent will be outdated

  • Omar Domenech(dostovel)

    I do have a dilemma, as soon I as have a decent portfolio, I'll start mailing that PDF to places, but all the while I'll be producing more work, so at what point should I send the portfolio?

  • silentheart00

    Well, yeah, that's the natural evolution of pushing yourself to get better, but I think you can do it. What's the worst that could happen? They say no and you keep pushing yourself.

  • Omar Domenech(dostovel)

    It's all animation and VFX

  • Omar Domenech(dostovel)

    I get a lot of emails from Artstation, Daily job posts and there is never a 3D modeling vacancy

  • Kent Trammell(theluthier)

    I don't think you're far behind. Like silent said, you do good work and shows

  • Omar Domenech(dostovel)

    And old stuff I have to update and make better

Get instant access to this Live Stream.

The Principled shader is an excellent addition to Blender's shader system. But I've also seen enough confusion and misconception about the uber shader to warrant a discussion.

In this live stream we'll talk about what the Principle Shader is, when it's useful, and when it's not so useful.

NOTE: Example files have been made available to download by clicking the down-arrow-cloud button to the right of the title below the video.

Materials Rendering