• Omar Domenech(dostovel)

    I like teaching as well, I've always liked it. I have the patience to walk people through a solution to a problem

  • Matt Dickun(az93)

    The one I watched on the booleans, it was very good.

  • Thibaut Bourbon(tbrbn)

    OOmar I love it. I've always enjoyed teaching / helping. Did a lot of math course for kids when I was a student.

  • silentheart00

    lol, Thibaut.

  • Omar Domenech(dostovel)

    How are you liking teaching, Thibaut?

  • Kent Trammell(theluthier)

    Never thought of using the Bevel node to replace pointiness till I saw that one

  • Thibaut Bourbon(tbrbn)

    Thank you Tim ;)

  • silentheart00

    Congrats, Thibaut!

  • Omar Domenech(dostovel)

    Better edge and cavity masking, I have to see that

  • silentheart00

    Well slap me silly and call me Tim.

Get instant access to this Live Stream.

The Principled shader is an excellent addition to Blender's shader system. But I've also seen enough confusion and misconception about the uber shader to warrant a discussion.

In this live stream we'll talk about what the Principle Shader is, when it's useful, and when it's not so useful.

NOTE: Example files have been made available to download by clicking the down-arrow-cloud button to the right of the title below the video.

Materials Rendering