The Principled shader is an excellent addition to Blender's shader system. But I've also seen enough confusion and misconception about the uber shader to warrant a discussion.
In this live stream we'll talk about what the Principle Shader is, when it's useful, and when it's not so useful.
NOTE: Example files have been made available to download by clicking the down-arrow-cloud button to the right of the title below the video.
Thanks for the stream like always, Kent =]
Since Principled BSDF is compatible with Pbr it's awesome that some of those materials can be technically in a game. Learned so much today. Thank you Kent!
Thank you very much, was very interesting, learnt good tips. Cya
haha Miranda - touche :)
EEVEE is ALWAYS good to use @theluthier !
Ok gotcha thank you :)
Sounds interesting but lectures are also cool
Neato burrito.
Yeah some doodles or modelling warm up
That would be awesome!