• Thibaut Bourbon(tbrbn)

    cptken Zacharias Reinhard just released some tuts' about that

  • Aaron Rudderham(thecabbagedetective)

    OH BOY I SURE NEED TO JOIN UDEMY

  • Jake Korosi(jakeblended)

    YOUR DRAWINGS WOULD LOOK GREAT IN 3D

  • galledark (galledark)

    Okay thanks kent ^^

  • s
    Stephen Clark(stclark)

    qquitenameless Yeah, drivers that are controlled typically by bone shapes. I am not an expert on it, but if you look up Danny Mac on YT he has some great tutorials on them

  • Ken Claassen(cptken)

    QUESTION: When sculpting a non-symmetrical pose. Do you sculpt the head in pose and just do your best to make it symmetrical? or do you sculpt the head separate symmetrically and then place it in the pose and edit it further from there?

  • Jake Korosi(jakeblended)

    Hello Thibaut

  • Jere Haapaharju(swikni)

    Hi Thibaut

  • y
    yukino hatake(yukinoh1989)

    sstclark ow didnt knew that still gonna need a lot to learn :)

  • Colin (colinkeller)

    Question:

    Does your modeling change from the beginning if you intend on rigging and animating it versus if you just intend on making an inanimate object?

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This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

There’s still much more to learn about modeling with Blender! Remember, it’s a craft. Time + practice is the only way to develop your modeling skills. In today's stream we'll discuss the journey of becoming a skilled modeler as well as the potential for turning it into a career.

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