This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
There’s still much more to learn about modeling with Blender! Remember, it’s a craft. Time + practice is the only way to develop your modeling skills. In today's stream we'll discuss the journey of becoming a skilled modeler as well as the potential for turning it into a career.
The guys at flippednormals made a good point. That being, if the job comes down to two people, and one has to learn the in-house software while the other can come in and immediately get to work, then they will go with that one they don't need to train.
pixar uses a bunch of stuff afaik but they still have their own proprietary software. They helped make or made opensubdiv afaik to make mesh modeling standardized
The software becomes transparent after a while
Maya and 3D r so much different than blender.
You can teach anybody to be an artist :D
Doesn't Pixar use Maya now?
QUESTION:( if this is allowed) My Head i sculped what points are good and need more attention ? for example i find the mouth strange but cant get it good . wonder how or what i do wrong
it doesn't matter anymore, if you have the skills, learning a new software only cost them couple of months training, but they still have your skills.
There are some interviews on Blender Guru where they say basically if you're good they will take you and you just learn the new software.
Victor Navone was hired by Pixar based on animations he made in Animation:Master.