Thanks for coming everyone!
Thanks for joining ooccamslaser 👋
Thanks Gonzo! thanks Kent!
Sounds great, thanks for answering!
Thanks the stream. Bye.
Funny you mention the difference between Realtime and Cycles, will you guys be covering EEVEE when Blender 2.8 drops?
Thank you . I hope I enjoy the course. bye
Gonzo, working with real time in Unity, do you now find it impossible to wait for a render in raytracing?
These are commonly reffered to as distortion shaders
Can you make a shader that adds waviness to the screen
In this live stream we'll discuss the new Shader School course to be published. You can also ask me anything related to this course or Unity in general and I'll answer as best as possible.
Thanks for coming everyone!
Thanks for joining ooccamslaser 👋
Thanks Gonzo! thanks Kent!
Sounds great, thanks for answering!
Thanks the stream. Bye.
Funny you mention the difference between Realtime and Cycles, will you guys be covering EEVEE when Blender 2.8 drops?
Thank you . I hope I enjoy the course. bye
Gonzo, working with real time in Unity, do you now find it impossible to wait for a render in raytracing?
These are commonly reffered to as distortion shaders
Can you make a shader that adds waviness to the screen