• adrian

    We are all paid ain't we , In XP

  • Omar Domenech(dostovel)

    Of course, we all are

  • Shawn Blanch(blanchsb)

    haha

  • Shawn Blanch(blanchsb)

    Wait does that mean some of you are getting paid?

  • Omar Domenech(dostovel)

    Or the memory it would require

  • Karen Trevino(ketre)

    can you just imagine the render time?

  • Omar Domenech(dostovel)

    Plus we have to take poly count into account

  • adrian

    Yeah, can you see me doing an exploded view of the engine

  • Omar Domenech(dostovel)

    If we wanted to explode it, then lots of unseen parts would be necessary

  • Peter Varga(rationalrats)

    cool!
    : )

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The mega collaboration cannot be stopped ✊

Our 3D backhoe model is progressing quickly toward the final product. Progressing past the initial block out stages, we're starting to finalize the hard-surface pieces of the machine. In part 4, I'd like to cover the creation of hydraulic lines (like I said I would last time), answer any questionable modeling situations like in part 3, and / or simply model in real time for an hour or two. However given that I'm predicting this a month away, these topics are subject to change.

A CGC Community Project

This complex model is a collaborative effort between instructor and Citizen members. If you're interested in the project please jump over to the Forum Thread to learn more!


Related Training

Modeling Heavy Equipment: Backhoe (Part 3) Modeling Heavy Equipment: Backhoe (Part 5)
Modeling a Motorcycle Fundamentals of 3D Mesh Modeling in Blender

Collab 2020 Modeling