• Ingmar Franz(duerer)

    I was focused on the shape

  • spikeyxxx

    blanchsb it's a retopology of primitives. Tried sculpting, but my level ain't good enough yet...

  • Ingmar Franz(duerer)

    okay, I'm back

  • Omar Domenech(dostovel)

    More powerful than Linux Luke, I don't think so

  • Shawn Blanch(blanchsb)

    spikeyxxx did you polymodel that all the way?!?

  • Shawn Blanch(blanchsb)

    Hey me1958424 Mark!

  • d
    Greg McKim(doulos4iesou)

    blanchsb Yah I admit my computer sucks.

  • Omar Domenech(dostovel)

    Mark is always in the shadows, he has become it

  • Karen Trevino(ketre)

    Hi Mark, peeking out from behind the curtain??? ;P

  • Shawn Blanch(blanchsb)

    I'm going full tilt 1080p and not hanging at all for me haha

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The mega collaboration cannot be stopped ✊

Our 3D backhoe model is progressing quickly toward the final product. Progressing past the initial block out stages, we're starting to finalize the hard-surface pieces of the machine. In part 4, I'd like to cover the creation of hydraulic lines (like I said I would last time), answer any questionable modeling situations like in part 3, and / or simply model in real time for an hour or two. However given that I'm predicting this a month away, these topics are subject to change.

A CGC Community Project

This complex model is a collaborative effort between instructor and Citizen members. If you're interested in the project please jump over to the Forum Thread to learn more!


Related Training

Modeling Heavy Equipment: Backhoe (Part 3) Modeling Heavy Equipment: Backhoe (Part 5)
Modeling a Motorcycle Fundamentals of 3D Mesh Modeling in Blender

Collab 2020 Modeling