Modeling Efficiently with Modifiers
This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.
Rendering for Realism...with Cycles
Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.
yea is a nice change :3
now for some coffee before the class :D
They were just so damn good
I ate the cookies before the stream started
I am sorry, I am so sorry
Agreed, Jake
thanks :D
I really like that our @ name appears next to our username in the chat. It makes @mentions much easier I think.
Hi ggundun1231gmailcom 👋
Good deal n647. I'm always very impressed by fulltime freelancers 💪
Hi Jake!