• Peter Varga(rationalrats)

    MMatthew,
    thanks for the history page!
    (seriously, not being sarcastic, I appreciate it when making something...)
    : )

  • Dragonice (dragonice69)

    Guys help me cause I stuck. What is the work for opposite to realistic when you think about graphics? Like cartoon style but there was this better work and I can't remember it. Please help.

  • s
    smurfmier1985

    Yes Matthew!

  • Matthew Ullrey(ullreym)

    [Q] It would be interesting to know how to rig this for animation.

  • David Frazier(pointoflife14)

    agreed, good job Jake

  • Peter Varga(rationalrats)

    yup!
    : )

  • Jake Korosi(jakeblended)

    Right!

  • Peter Varga(rationalrats)

    @Jake,
    the image you have posted earlier DOES explain the structure quite well actually...

    if anyone is modeling this, do take a look...

  • Jake Korosi(jakeblended)

    Well remember though, the sled skis are supposed to bend in front because they're flexible, to steer the sled

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Hard Surface Modeling in the Winter Months

Continuing with the winter theme, this week we're modeling a classic snow sled: The "Flexible Flyer" (more or less). The focus is on hard surface, polygon modeling. We'll be starting from scratch so this means sourcing reference images and generating a modeling sheet in addition to the entire 3D modeling process.

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