• Phil Osterbauer(phoenix4690)

    one day I'll be appealing enough to be an anim rig. xD

  • silentheart00

    Nah, gives you more character.

  • Phil Osterbauer(phoenix4690)

    haha yeah, going to look rough. A little experience on the face isn't so bad haha

  • Matthew Ullrey(ullreym)

    Hello all

  • silentheart00

    Uh oh, Phil. Gonna get crows feet.

  • Phil Osterbauer(phoenix4690)

    nice, sounds good Matt

  • silentheart00

    Hi Matt!

  • Matthew Ullrey(ullreym)

    Yum!

  • Phil Osterbauer(phoenix4690)

    I lost my glasses in a hay stack, so I been squinting all week......quite annoying

  • Matthew Ullrey(ullreym)

    It’s “Thowback Thursday” burritos 🌯 at Tijuana Flats. 😋

After a full two years or more of work CG Cookie is releasing the long-awaited version 2.0 of RetopoFlow for Blender!

The development team went back to the drawing board (literally), taking everything we learned in 1.x and rebuilding the entire toolset from the ground up. RetopoFlow 2.0 introduces a cohesive retopology mode, whereby all tools work side-by-side, allowing for a fast and intuitive workflow that's not possible in any other Blender tool.

Join us for a live demo of RetopoFlow 2.0 with Jonathan Williamson and Jonathan Denning to get your questions about the add-on, retopology workflows, and the development process answered.

Modeling