• Aaron Rudderham(thecabbagedetective)

    Hey there Pavel!

  • Aaron Rudderham(thecabbagedetective)

    W E W L A D

  • Pavel Mazanik(nekronavt)

    Hey CGCookie, Pavel here.

  • n647

    my opinion the critique is more important to improve than the grade itself, the grade is good to know if your going i nthe irght direciton kind of?

  • Katerina Novakova(shiennar)

    I found 36, but I think a few more got in later.

  • Katerina Novakova(shiennar)

    Oh, so it made it through, good. :-)

  • silentheart00

    I understand the critiques, Kent lol. But I think it's also important to help show where these artists can improve.

  • Aaron Rudderham(thecabbagedetective)

    @theluthier How much homework was submitted this week? Felt insane compared to any other class.

  • n647

    40 people 30 minutes per grading thats still 20 hours a week grading yea

  • Kent Trammell(theluthier)

    Indeed she has 🙌

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Character lighting is a very intentional art and how to do it well is often a mystery. This week we'll look at how to develop striking character renders, build simple materials that accentuate your model, and even how to "paint" you character with light for more surreal effects.


WEEK 1 WEEK 2 WEEK 4

Classes Materials Rendering