This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Character lighting is a very intentional art and how to do it well is often a mystery. This week we'll look at how to develop striking character renders, build simple materials that accentuate your model, and even how to "paint" you character with light for more surreal effects.
Can I ask for a favor?
Hey yukino
ullreym Yep, just some UI differences, that's what I always hear.
Hey guys
It's been so long since I've used Maya, I have no idea how they compare anymore lol
Don't suppose any of you are taking a break come December? Think I'm gonna catch up on some games and dabble a little bit in animation.
Maya just feels slow and heavy in my opinion. Love Blender for fast results and for the most part reliability.
Thankfully the concepts are solid no matter which application is used.
Maya was one of the first 3D apps I learned, got through college with it. Blender has all but erased all of that learning.
Epic Jake..