This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Character lighting is a very intentional art and how to do it well is often a mystery. This week we'll look at how to develop striking character renders, build simple materials that accentuate your model, and even how to "paint" you character with light for more surreal effects.
Question: Do you have tips for creating a smooth transition from plane to HDRI so you can't spot the difference that much?
Hey there Mahir!
Ride the Lightning = 🤘
"fade to black"
Sorry I am late
Where?
Metallica reference, check
QUESTION: That Master Chief and Rome Cesar is in 3DS Max?
That was English apparently.
This was me last with my sculpt last class.