Blender, Substance, and stuff that goes boom.
Tune in to watch Kent Trammell and Jonathan Lampel talk about how the weapons for CG Cookie's upcoming first person shooter game were textured, and the course that came out of it.
If you have any questions for Jonathan about the FPS project, using Substance Painter with Blender, or if you want a critique on a weapon you're building, please post it to this community thread:
Thank you :)
hi Kent
hello all!
Hiya duke
Omar! Always a pleasure, sir
Heyyy
Hey Kent
Nice. I haven't seen Substance much, lets see what it is all about
Hey hey chat 👋
the license is perpetual. upgrading needs annual fee.
it's also cheap like 50 bucks a year.
of course if you need upgrade