But some people (no idea how many) don't like using node based technique for shaders
Jere Haapaharju(swikni)
It make so much more sense for non-coder
s
smurfmier1985
It still amazes me how much clearer this visual scripting is. When I see all these terms in code I space out, but put it in a node and it actually makes sense :D
Omar Domenech(dostovel)
I can't say that, it always comes out as chi chi
s
smurfmier1985
Just like with shaders :)
s
smurfmier1985
Gonzo has a cheat sheet lol
silentheart00
I mean, you could rotate it like that in real life, just probably wouldn't be effective lol
s
smurfmier1985
I should look into if the have it in the Netherlands as well :)
Jere Haapaharju(swikni)
So true Jonathan and Miranda. I could use some gamedev friends
This live stream will continue where the last left off with visual scripting in Bolt. We'll look at more common mechanics we can replicate within Bolt to get you going quickly without having to write a single line of code.
[Q] you can't use the same update node?
But some people (no idea how many) don't like using node based technique for shaders
It make so much more sense for non-coder
It still amazes me how much clearer this visual scripting is. When I see all these terms in code I space out, but put it in a node and it actually makes sense :D
I can't say that, it always comes out as chi chi
Just like with shaders :)
Gonzo has a cheat sheet lol
I mean, you could rotate it like that in real life, just probably wouldn't be effective lol
I should look into if the have it in the Netherlands as well :)
So true Jonathan and Miranda. I could use some gamedev friends