• Omar Domenech(dostovel)

    And for an animation

  • alispark

    Would Alt S improve it perhaps?

  • Omar Domenech(dostovel)

    Seen that, it's kind of a hack

  • Omar Domenech(dostovel)

    In the nodes it triangulates the geometry

  • Jacek Zakowicz(jacekz)

    well, it looks better for sure.

  • Omar Domenech(dostovel)

    Adds geometry

  • William Miller(williamatics)

    Try the wireframe modifier.

  • panboy

    some times you need to make your base mesh a deformed mess to make it smooth to the shape you want.

  • Omar Domenech(dostovel)

    QUESTION: What do you do to export a wireframe to showcase your topology in a render? the tools in Blender currently triangulate your mesh to show the wireframe

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This stream is part of the June 2018 Class: Vehicle Modeling with Blender

Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!

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