This stream is part of the June 2018 Class: Vehicle Modeling with Blender
Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!
Btw sorry I missed the critique, but I watched it and thanks for the advice! Lol I really missed thoughs bottom eyelashes XD
Thanks
aarev I'll go over that pretty early on in the stream. But in short it's just a post to the community thread
Evee hype.
I know Kent!
Hey guys, where do we upload homework?
It's great following 2.8 dev vlog. Pretty incredible what an open source movement can do
Looking forward to the Fallout: 76 rumours dying too so we can actually find out what it is.
Cheeki breeki, but yeah Atomic Heart looks sick.
2.8 is just so awesome, I think the changes they are making keep it level with software like maya