This stream is part of the June 2018 Class: Vehicle Modeling with Blender
Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!
Thanks Kent, looking forward to this months class. Really cool topic, and something I haven't explored much in Blender.
Hi Jake
Good day everyone!
Welcome Phil 👋
hello
@bitblox glad you caught the recorded critique and glad it was helpful
Cool :-)
Should I have anything prepared before this starts?
the Blender 2.8 community has ingnited my game dev ambitions. Such a bunch of awesome people sharing the same passion gives so much energy.