• Omar Domenech(dostovel)

    If only we could 3D print the car models we make in the course

  • Aaron Rudderham(thecabbagedetective)

    Not to mention rigify, its existence is a minor miracle .

  • Kaj Suominen(louhikarme)

    once in a bluemoon! :D

  • Kaj Suominen(louhikarme)

    i like it when you click automated weights. and everything works.. :D

  • Omar Domenech(dostovel)

    The cool word Primer in the title makes up for it

  • Jake Korosi(jakeblended)

    Nothing gets by me...

  • Kent Trammell(theluthier)

    Jake is on to me..

  • Aaron Rudderham(thecabbagedetective)

    Yeah mechanical rigging can be cool it's just the rigging for organic characters. Weight painting will always be my downfall.

  • Jake Korosi(jakeblended)

    I don't know....I think Kent cheated a little bit this month - none of the livestream thumbnails have a pose for him to replicate at the beginning of the livestream.

  • Kent Trammell(theluthier)

    While some disciplines are more challenging, I too enjoy it all. CG is a very satisfying endeavor imo

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This stream is part of the June 2018 Class: Vehicle Modeling with Blender

Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!

Classes Modeling