This stream is part of the June 2018 Class: Vehicle Modeling with Blender
Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!
online
Heh yeah not much you can do in that situation. You taking a physical class or online?
I'm taking an animation course. All they rigs they supply are in Maya. I was kinda cornered into it haha.
What got you into Maya, Phil?
Yep - looks like some of the layout and new features of 2.8 will take a little adjusting to, but it all looks really exciting.
If anyone of you can really animate, I'd like to see a car model doing the duckwalk Aungs Young does
The more like Houdini Blender is, the better.
i can't wait to get back into Blender....been on a Maya kick for several weeks and I miss it.
Welcome
silentheart00 👋
I want more nodes...