• Omar Domenech(dostovel)

    And sacrificed a lot of people

  • Jake Korosi(jakeblended)

    Well they built great stepped pyramids, William.

  • Bauke Post(baukepost)

    Wow, stay calm William!

  • Kent Trammell(theluthier)

    Never thought of that Omar..I can dig it

  • Phil Osterbauer(phoenix4690)

    Yeah, for sure. You guys really gave me a good base. I was prepared well for it. ;)

  • Omar Domenech(dostovel)

    Get it to a level not so cartoonish

  • William Miller(williamatics)

    I've not heard a single good thing about Maya.

  • Kent Trammell(theluthier)

    Sounds like you're seriously pursuing animation. More power to ya!

  • Omar Domenech(dostovel)

    I really think the Blender logo should get a small update for 2.8

  • Phil Osterbauer(phoenix4690)

    Haha yeah, he nudged me in that direction after taking all the courses here.

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This stream is part of the June 2018 Class: Vehicle Modeling with Blender

Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!

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