This stream is part of the June 2018 Class: Vehicle Modeling with Blender
Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!
Isn't CAD completely different from mesh modeling?
You do autocad Phil?
PS: I hope I'm nerdy enough for you 🤓
Oh and I've got like a bazillion Sheepit points now, I might be able to make a very decent render of my model at the end of the class instead of just an OpenGL snapshot.
Yeah, you don't have to be as precise as you do with CAD lol
That's kinda awesome Phil
CGI has a lot of ground
Hello!
I also like VFX and simulations
Hardsurface modeling, for example...its what I currently do professionally. CAD modeling. I know I'm going to completely nerd out in this class.
welcome!