This stream is part of the June 2018 Class: Vehicle Modeling with Blender
Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!
You're just diving deeper into the guts of 3D software lol
Hi all! Very excited for the cours :-)
would like to learn fusion 360..
I'm wondering Kent, after you retopolagize your character do you do your own rigging to pose it again?
Yeah William, mesh modeling is a completely different skill set, from parametric CAD. CAD basically cheats and hides all the behind the scene topology stuff.
I think Penfinity will release his "Mesh Master" course about combining Blender and CAD modeling techniques soon.
Oh interesting - didn't know that
Yeah, if it looks good, it's good lol
Solidworks,. AutoCAD is mostly 2D stuff
Silentheart00, and thank heavens for that lol