This stream is part of the June 2018 Class: Vehicle Modeling with Blender
Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!
On air
It's go time!
i see video
It's on!
Captain, we have visual!
Stram are go
rigging is on my bucket list, next few months gotta put the research hat on .
Thunder!
Oh I would say most character artists don't do their own rigging...at least not the ones I've worked with
People think of rigging as so daunting. In the intro course it certainly seemed a little complex but it also seemed fairly logical, to me at least.