• Jere Haapaharju(swikni)

    On air

  • Bauke Post(baukepost)

    It's go time!

  • Kaj Suominen(louhikarme)

    i see video

  • Jack (jack07)

    It's on!

  • Jake Korosi(jakeblended)

    Captain, we have visual!

  • panboy

    Stram are go

  • Phil Osterbauer(phoenix4690)

    rigging is on my bucket list, next few months gotta put the research hat on .

  • Omar Domenech(dostovel)

    Thunder!

  • Kent Trammell(theluthier)

    Oh I would say most character artists don't do their own rigging...at least not the ones I've worked with

  • Jake Korosi(jakeblended)

    People think of rigging as so daunting. In the intro course it certainly seemed a little complex but it also seemed fairly logical, to me at least.

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This stream is part of the June 2018 Class: Vehicle Modeling with Blender

Vehicle modeling is pure hard surface modeling. Therefore it's important to be proficient with general polygon modeling techniques. This first week, we're ramping into this particular modeling skillset to prepare us for the vehicle modeling extravaganza to come!

Classes Modeling